Team Averages
Level 117
1,496 SR
1,443 Elo+
VS
Team Averages
Level 149
1,589 SR
1,555 Elo+
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Altecelder
Anubis
16
1 / 6 / 2
10,120
778
6,175
12,541
5,840
+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal
PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.
+80
Magical Power
+200
Mana
+15%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.
+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.
+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Joshyboi343
Cthulhu
18
4 / 2 / 1
11,272
867
13,170
16,490
13,762
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
+60
Magical Power
+250
Health
+250
Mana
PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.
+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.
+60
Magical Power
+15
Mp 5
SugarOrtega
Ah Muzen Cab
18
2 / 0 / 5
11,138
857
10,279
12,751
5,491
+15
Physical Power
+15
Hp 5
+10
Mp 5
PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.
+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration
PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
+20
Physical Power
+150
Mana
+7
Mp 5
Ultraspike15
Cernunnos
16
2 / 2 / 2
10,470
805
8,108
12,565
5,309
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration
+30
Physical Power
+25%
Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
gravestein
Yu Huang
16
1 / 3 / 4
10,266
790
8,765
9,888
4,119
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
+115
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.
+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
CynicalProwler
Zeus
18
4 / 0 / 2
11,007
847
15,265
4,386
1,649
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.
+115
Magical Power
+30
Mp 5
+10
Magical Penetration
PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.
HeroicBroly
Thor
17
5 / 3 / 2
11,315
870
18,812
14,759
7,239
+15
Physical Power
+15
Hp 5
+10
Mp 5
PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.
+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this.PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed
PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.
+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration
PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
fatsteven
Maui
16
1 / 3 / 10
10,209
785
9,590
17,122
20,681
+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
+25
Physical Protection
+25
Magical Protection
+100
Health
ihateanime
Ah Muzen Cab
17
1 / 2 / 7
10,550
812
7,558
13,646
5,376
+15
Physical Power
+15
Hp 5
+10
Mp 5
PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.
+25
Physical Power
+250
Mana
+10
Mp 5
PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.
+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration
PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
+5
Physical Power
+10%
Attack Speed
moss3
Maman Brigitte
17
2 / 2 / 3
10,889
838
4,362
9,550
3,948
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
+80
Magical Power
+200
Mana
+15%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.
+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration
PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.
+20
Magical Power
+75
Mana
Player Kills, Deaths, and Assists
24
Kill Participation
37
10
Kills
13
13
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Altecelder
Anubis
1
6
2
0.33
W
CynicalProwler
Zeus
4
2
5
W
HeroicBroly
Thor
5
3
2
2
L
Joshyboi343
Cthulhu
4
2
1
2.25
L
SugarOrtega
Ah Muzen Cab
2
5
4.5
L
Ultraspike15
Cernunnos
2
2
2
1.5
W
fatsteven
Maui
1
3
10
2
L
gravestein
Yu Huang
1
3
4
1
W
ihateanime
Ah Muzen Cab
1
2
7
2.25
W
moss3
Maman Brigitte
2
2
3
1.75
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
46,497
Damage
55,587
64,235
Taken
59,463
34,521
Mitigated
38,893
10,625
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Altecelder
Anubis
6,175
100
2,410
12,541
5,840
5,946
6,125
30,424
1,624
W
CynicalProwler
Zeus
15,265
1,001
4,386
1,649
1,320
2,970
44,787
741
W
HeroicBroly
Thor
18,812
2,069
1,960
14,759
7,239
5,329
9,020
45,939
L
Joshyboi343
Cthulhu
13,170
806
420
773
16,490
13,762
165
9,001
6,623
31,686
810
L
SugarOrtega
Ah Muzen Cab
10,279
1,712
2,824
12,751
5,491
3,833
8,516
42,285
L
Ultraspike15
Cernunnos
8,108
2,582
3,339
12,565
5,309
19
3,970
8,421
28,867
W
fatsteven
Maui
9,590
1,349
1,301
17,122
20,681
7,989
8,429
16,142
897
L
gravestein
Yu Huang
8,765
512
859
9,888
4,119
41
3,032
6,254
36,285
W
ihateanime
Ah Muzen Cab
7,558
1,060
374
13,646
5,376
6,151
7,380
33,390
W
moss3
Maman Brigitte
4,362
59
1,416
9,550
3,948
558
4,484
4,790
31,446
1,470
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
53,266
Gold Earned
53,970
310
Minions Killed
296
Camps Cleared
1,222,915
Distance Traveled
1,294,364
Wards Purchased
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
10,120
778
57
4
207,170
W
11,007
847
83
6
255,620
W
11,315
870
63
5
241,548
L
11,272
867
61
5
257,575
L
11,138
857
86
7
274,274
L
10,470
805
45
3
242,403
W
10,209
785
17
1
255,280
L
10,266
790
61
5
241,493
W
10,550
812
68
5
301,999
W
10,889
838
65
5
239,917